GLITCH[ism]
> X|A Summer Workshop
architectual pavillion - manhattan, new york
> 2015
The aim of the project was to design an architectual pavillion as a landmark. The glitch is interpreted as an intrumentalism, as an integrated system. The idea is to turn from a 2D glitch skin to a 3D glitch architectual space. From repetition, multiplication and mutation of the units used to generate a type of architectual space, until the glitch is happening between the interior and exterior surfaces and the difference between interior and exterior is no longer observable at the first glimpse.